Giel Cobben
Amsterdam
Freelance designer & developer building todays.design & shuttle.zip
- giel.works
- Amsterdam
Plant Care & Tracking Dashboard — Take care of your plants, and track care schedules and reminders, Also, follow the tractors' location, agricultural records, inventory, and reports about your farm. Logo by: Wahyu Rizfi #web #dashboard #farm


Energy pill — This project has been a fun endeavor, entirely made in Figma. I've used all the available effects and shapes to reach the desired finish. Every step I took in this project has been a complete learning process. The truth is, I've learned a lot while doing it. So, what do you think of the result? I would love to hear your opinion. #figma #illustration #visualdesign


eOne - Visual Identity — Short animation overview of eOne's new visual identity and website. You can check out more at bb.agency/project/eone #web #branding #product


(TERRACOTTA) iPhone 14 - Animated mockup — The Terracotta Collection contains four animated video mockups adding up to a total of 26 seconds of footage. » After Effects CC » Drag & drop workflow » Adjustable reflections » iPhone 14 Pro x 2 » MacBook Pro x 2 » Showreel ready file ↳ bakedgraphics.com


Apple 3D Illustrations — Hey Today's Design Users! I recently submitted a project on my Behance that I illustrated for Apple. Here is the complete project: www.behance.net/gallery/196208591/Apple-Essential-Gamer-App-Twitch?tracking_source=best_of_behance What do you think? #apple #illustration #3d


Sticker Wall – Creating holo effect in SwiftUI ✨ — There were so many tiny things to consider when creating the holo effect, that I truly believe these details would have been impossible to prepare for in Sketch or Figma. Details such as: - using an additional dynamic white sparkle layer to create a compelling holo effect - reacting to pitch/roll changes relative to various device positions (e.g. in hand, on table, etc.) - resetting motion values when the device rests for more than 2 seconds with minimal motion - keeping battery and performance in mind - providing "dev/config" controls in context to tweak values just to feel right Hope you'll find this post interesting! 🙌 #swiftui #concept #stickers


Delicious Cheese — Hey Hey Hey 👋, On weekends, it’s about doing illustration, this time it’s about a delicious cheese, the truth is that cheese is one of my weaknesses, in all its presentations. This project was finished in Pixso, what do you think of the final result? #pixso #illustration #uidesign


Skala progress bar — A progress bar for Skala. This prototype was made in Processing, but it’s Swift in the production app. #animation #progress #spinner


Airbnb Countdown Button — Quick pass at the countdown button from the Brian Chesky's post on X today Community file available here 👇 www.figma.com/community/file/1367534021362169439/airbnb-countdown-button


Sticker Wall – Playing with SwiftUI 😍 — My first ever SwiftUI project trying to recreate Apple iMessage holo stickers ✨ Huge thank you for Philip Davis for his incredible course, Janum Trivedi and Alex Widua for the open source projects and Gavin Nelson for the inspiring prototypes! 🙌🔥 #swiftui #concept #stickers


Rippling Badge Icons — Recent set of Badge Icons that I designed for awesome people over at Rippling.


2024 Portfolio Website — As a 90s kid, pixel games have always held a special place in my heart. Marking my first year as a product designer, I’ve decided to infuse my portfolio website with a pixel theme! Check it out here: bygideon.com


Huis van het Boek logo — In The Hague, you'll find a hidden gem for book enthusiasts: 'Huis van het Boek,' which translates to 'House of the Book.' The brand has been distilled to its core resulting in a self-explanatory logo that has given it a fitting, contemporary appearance.


Bauhaus in motion… — I’m on a journey to up my 3D game so I came up with this scene, simulated the keycaps and rendered out this animation in Blender. A lot of art direction was involved to manipulate the simulation to ensure the G key would be consistently visible throughout the animation.























