Julian Paul
Vienna, Austria
- julianpaul.me
- Vienna, Austria
Animated Branding Bento — A branding exploration for an online form product, animated in @jittervideo


Letter G Typography exploration — First time in a while playing with type, it's always very challenging (and fun)


2024 Portfolio Website — As a 90s kid, pixel games have always held a special place in my heart. Marking my first year as a product designer, I’ve decided to infuse my portfolio website with a pixel theme! Check it out here: bygideon.com


Sticker Wall – Playing with SwiftUI 😍 — My first ever SwiftUI project trying to recreate Apple iMessage holo stickers ✨ Huge thank you for Philip Davis for his incredible course, Janum Trivedi and Alex Widua for the open source projects and Gavin Nelson for the inspiring prototypes! 🙌🔥 #swiftui #concept #stickers


Settings Page for Mobile App - Lokie App — ◑ Design Elements: Clean Layout: The screens maintain a clean and organized layout, ensuring clarity and ease of use. Consistent Typography: The use of consistent fonts and font sizes enhances readability. Iconography: Icons represent various settings and categories, aiding quick recognition. Color Scheme: The light mode employs a soft color palette, reducing eye strain. #appdesign #figma #settings


Graphite Logo Exploration — An open-source and free design software made by very passionate volunteers. For this #logo , I wanted to nod to Graphite’s roots. The current logo features a pencil, which is a big favorite among the folks who contribute to the software. So, I made sure to keep that iconic pencil in my design by giving it a little twist. By playing with negative space, I not only kept the pencil but also introduced a node, which is a key part of Graphite’s features.


Personal website (v3) — Working on a new version of my personal website, on which I will make more space for my writing. Currently trialing Martina Plantijn and Söhne, two typefaces by Klim Type Foundry. Leaning towards keeping the former, but changing the latter. It's going to be a while before this is out.


Capacity and Utilization summary — Hey everyone! I'm really excited to join this community! I've been hard at work lately on delivering a great user experience at oxide.computer. Finally getting a chance to share a sneak peek at the revamped Capacity and Utilization pages I've been working on. There are more exciting updates coming soon, so stay tuned! #product #darktheme #saas


Bauhaus in motion… — I’m on a journey to up my 3D game so I came up with this scene, simulated the keycaps and rendered out this animation in Blender. A lot of art direction was involved to manipulate the simulation to ensure the G key would be consistently visible throughout the animation.









