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Sticker Wall – Creating holo effect in SwiftUI ✨There were so many tiny things to consider when creating the holo effect, that I truly believe these details would have been impossible to prepare for in Sketch or Figma. Details such as: - using an additional dynamic white sparkle layer to create a compelling holo effect - reacting to pitch/roll changes relative to various device positions (e.g. in hand, on table, etc.) - resetting motion values when the device rests for more than 2 seconds with minimal motion - keeping battery and performance in mind - providing "dev/config" controls in context to tweak values just to feel right Hope you'll find this post interesting! 🙌 #swiftui #concept #stickers

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Bauhaus in motion…I’m on a journey to up my 3D game so I came up with this scene, simulated the keycaps and rendered out this animation in Blender. A lot of art direction was involved to manipulate the simulation to ensure the G key would be consistently visible throughout the animation.

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